TexturePacker versions

Pack images as sprite sheets and export them for all devices
7.0
Feb 2, 2023
6.0
5.5
Jan 27, 2021
5.4
Jun 27, 2020
5.3
Mar 13, 2020
5.1
Jul 23, 2019
Editorial review
rating
4.2
Apr 29, 2016
Review
4.1
Mar 10, 2016
Review
4.0
Nov 22, 2015
Review
3.9
Jun 24, 2015
Review
3.8
Jun 10, 2015
3.7
Apr 13, 2015
Review
3.6
Dec 22, 2014
3.5
Oct 8, 2014
Review
3.4
Aug 14, 2014
3.3
Mar 11, 2014
Review
3.2
Nov 16, 2013
3.1
Jul 26, 2013
3.0
Aug 11, 2012
Review
Apr 16, 2012
Review
2.4
Oct 26, 2011
Review
Apr 24, 2012
2.2
May 18, 2011
2.1
Jan 19, 2011
Review

What's new

v5.1 [Jul 23, 2019]
Auto-fit sprite sheets after packing
Exporter for PopcornFX
Exporter for Blacksmith 2D

v3.5 [Oct 8, 2014]
Features
- Support for ATF textures with no mipmap levels
- Added warning for PVRTC2/4 when writing non squared textures
- Default size constraint is now Anysize (command line)
- Added 3x scaling preset for SpriteKit
Fixes
- Reduce border artifacts for ATF pixel formats does not trigger quant_nn error
- Save defaults: Overwriting of allow rotation and size constraints with defaults from the exporter
- PVRViewer can display content protected PVRs
- Re-enabled "Install commandline tools" menu item
- Double clicking .tps files
- Flickering on startup

v3.3 [Mar 11, 2014]
Features
- Exporter for Molecule Framework
- Support of 4k displays on Windows 8.1
- "Window" menu to switch between top-level windows
- Button to reset all TexturePacker application settings
- Use system proxy for network access
Fixes
- Problem with hidden Multipack checkbox in essential mode
- Crash in AutoSD dialog

v2.4 [Oct 26, 2011]
New: DPI settings
New: Generic XML exporter
New: Exporter for bHive (http://www.bhivecanvas.com/)
New: Better moai exporter
New: Exporter for original cocos2d format
New: Background image
New: Crash reporter for MacOS
New: New option to remove artifacts and borders around sprites
New: Added 2x as AutoSD extension for Unity
New: Better stability in out of memory situations
Fix: Version compare (2.4.1 was not accepted as newer than 2.4.1b3)
Fix: Crash when using reveal in finder from aliased image
Fix: Crash when removing sprites which did not fit the
current maximum texture width
Fix: New Moai exporter
Fix: Last frame of a flash import was added twice
Fix: Transparency dithering (fs & attkinson) with active premultiplication does not get too dark anymore
Fix: Reduced memory consumption
Fix: GUI update when scaling sprites
Fix: Opening 3 windows when opening a .tps file
Fix: Save dialog everytime a file is closed even without change
Fix: Auto alias did not find equal sprites when PNGs had invisible changes
Fix: Tooltips for several items
Fix: Save defaults now saves allow free size

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